All 4 audio Reviews


Omnivore - Drowning Omnivore - Drowning

Rated 5 / 5 stars

Reminds me of Synchronice, except I actually prefer yours.
Epic variety mixed together DOPE-ISHLY.

TENOUTTATEN WOULD DROP AGAIN



D.A.T.A Miku Hatsune RMX D.A.T.A Miku Hatsune RMX

Rated 3 / 5 stars

I was so down until the breakdown at 2 min, so much distortion! Not sure whats causing it but it seams like your low end was peaking or something so you might want to keep watch on

Vocals fit well but were SUPER loud and it made some frequencies painful, and their was a lot of breaking in the sample.

I'd be down to throw up a collab tho! just send me a message! though I check my facebook waaaay more often than my NG account facebook.com/JorfMusic



[Kieda] Hallucinogenic [Kieda] Hallucinogenic

Rated 3.5 / 5 stars

The synths in the intro be so tasty! and the melody throughout reminds me of the track I just finished honestly. I feel like your low end frequencies could hit SO much harder though and it would turn this into a KILLLLER track, like the kick snare and bass could bump up the volume of the low end compress it so It really punches because as is it gets hella lost. Your bass/low end synth really need that low frequency punch as well. also get some FX and rev cymbals to fill in the builds to make the drops all that more epic

All together I really enjoyed your mid/high range synths and melodies and the way you layered in different lines in your progression! Keep it up! Maybe just buy some better headphones or listen to some established artists and just focus on how their sub level sounds.


Kieda responds:

Low end frequencies are always a bit problematic for me, like for a lot of other I guess.
Gotta try find stuff to get that fixed, and of course listen to others work to know what the low end should sound like.

Thanks for the review (:


Crysis 3 DUBSTEP Crysis 3 DUBSTEP

Rated 3.5 / 5 stars

The atmosphere in the beginning killed it, the low end on that intro pad was nuts!
I think the reverb on some of your synths could have been modded a little and it gets kind of muddy and unfocused in the second drop. If your Bass synth was a little transforming, like went from more lower frequencies to higher frequencies, instead of staying in the middle to middle lower range, because you kind of lose the sub after the drop, and it gets weak when it was so crazy strong in the intro!

Keep it up tho! you have a great sense of the progression! try and grab a sample pack and work on using and layering uplifter and downlifter effects to build and breakdown as well!.


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LDUK responds:

You know, it's not often I actually agree with peoples constructive criticism, not because I'm not good at taking it, but because music is my job, I've been doing it for 10 years, and what I make is how I wanted it to be. However, I can actually agree with you when you mention that I should have used a more dynamic bass synth. It would have given it more life and less repetitiveness. So that was actually a decent input, so thanks for bringing that to my attention, I appreciate it. The rest however, I am happy with and meant for it to be that way that it is, mainly to portray my view of the game, musically.